Micro Arts Group releases
The plan is to release the whole of Micro Arts Group activities from 1984 to 2021 as NFTs and later in the VR Metaverse. For more details of original cassette and Prestel or Magazine releases please see ‘Art Software MA Sets‘.
We have experimented with releases on the curated artist site Known Origin, and will be also releasing on Rarible and HnC.
October – December 2021
- MA1 Cube Series – 8 total, 5 released
December 2021 – March 2022
- Originals 1984 – 1985 – MA1 ‘Lines’ video and still released.
March 2022 – releases on hold while other projects are developed. See Blog for updates.
Micro Arts stills from MA1, MA2, MA3 and MA4 plus some videos and gifs.
- Radiant City – new project
A roadmap or plan of a city, with art at each location. Stills, videos.
- Fiction Multimedia releases
New series, with download ebooks, of Geoff Davis‘ fiction, which always came with multimedia additions, even in 1994.
- Nnn Goes Mobile – novel 1994
Game – ParisieNnn (Macromind Director) by Robert Metcalfe, published on Arts Council Hub.
- Death In The Bubble World – novella 1997-2000
This was in 3 issues of Em Publishing book. Online animation by Paul Greenleaf. Introduced Easy Money Units, ‘EMUs’, an electronic currency. This also has AI sentiment processing.
- The Circular River – novel 2022
This has been a work in progress for so long, it is now coming out as episodes. AI art illustrations. EMUs involved in the plot.
- The Classical
Texts from classic fiction, mutated through AI.
Roadmap Part 1
1/ MA1 “Abstract Originals” Cube Series. 1984 – 2021 – Geoff Davis
The idea here is to take the original 1984 MA1 “Abstract Originals” generative art and combine them with 3D cubes. A cube is a 3D graphics primitive and so the earliest 3D shape, along with spheres.
The 3D videos and soundtrack are a collaboration with Patryk Jaworski and Etalon Production.
There is one collection video (like the data cassette compilation), and 7 individual 3d art videos. They are part released (10 Dec 2021), please visit:
We were Featured Artist on Known Origin for first drop.
2/ MA2 Various Unusual Events. 1984 – Geoff Davis
Minimal – a 2 year program, first slow art. One pixel is drawn about every 20 minutes, slowly building up a white rectangle.
Studio (Random Walking) – small footsteps walking across a bounded space create abstract art. When the feet hit the sides, a noise, and a new direction.
Dada – a random word generator – with unlockable pdf/ebook
Money Work System (Valerie Solanas SCUM Manifesto, shot Andy Warhol. This is an animation.
Carry on Computing – the computer explodes all over the screen, Matrix style. With sounds.
Piano Bar – graphics in the style of a player piano scrolling, and loom-style ‘woven’ art, Bauhaus related – Anni Albers. This is the only abstract art in the series, since MA2 was a set of ‘various’ styles of computer art.
MA3 – Martin Rootes Volume 1. 1985
Manchester and Sheffield based artist.
Various algorithmic graphics as short videos.
Runner – based on Muybridge
MA4 Story Generator. 1985 – Geoff Davis
Text generator using Geoff Davis’ short story ‘Cow Boils Head’ as seed.
Video plus unlockable content Cow Boils Head / MA4 as print and pdf/ebook.
Quantel Paintbox Art. 1984 – Michèle Gauthier Carr-Brown (France)
Micro Arts Magazine published the first Quantel art in 1984.
Video of art and notebooks.
This comprises the main sets of art to be released as NFTs.
Roadmap Part 2
Fiction Multimedia releases, see above.
Roadmap Part 3
Subsequent releases will include:
Micro Arts Magazine – complete edition with unlockable pdf/ebook Magazine
Micro Arts Data Cassettes – 5 (MA1-4, and the unreleased compilation Lux) – with unlockable pdf Data Cassettes Layouts and Templates.
Micro Arts Prestel – where Micro Arts was present for several years, with downloads available via Teletext on national TVs, pre-internet
Micro Arts Memorabilia – reviews, comments etc. – with unlockable pdf/ebook Notebook
Micro Arts Restart 2019 – the website, Computer Arts Society liaison, Computer Arts Archive, and exhibitions etc.
Roadmap Part 4
2022 – VR Metaverse
More news to follow. Please sign up for updates on the Contact page