Home for the brave – Metaverse, VR, VRML, X3D

There is an increase in VR art galleries, and online exhibitions, over lockdown. In the Metaverse, Omniverse, see below.

Here’s my VR gallery (with coder Christian) from my design and build web studio Twin Media (London) back in 1995. VRML was a web based 3D renderer with a simple mark-up language, superseded by X3D.

VRML gallery Metaverse 1995
VRML VR gallery [Metaverse] 1995 – Twin Media logo is the green squiggle
VRML gallery Metaverse 1995
VRML VR gallery [Metaverse] 1995
The new 3D cube videos from Micro Arts MA1 will be located in one of these, I will update when selected.

Search for Metaverse, Cryptovoxels, etc. Second Life is still around. These sites have always had usability issues and are just a bit clunky. There are lots of 3D world-building games such as Minecraft, Fortnite and Roblox, and of course Sim City. Nvidia has an Omniverse. Facebook are really into this via VR.

See this BBC summary

Cube Collection MA1 soon – see demos now

New 3D video art

Here’s MA1:3 Data – 3D with music.

This is MA1: 4 Diagonals

I am making new 3D art with Patryk Jaworsky, we met at the recent Leicester exhibition, from the MA1 series, followed by more from MA2, MA3, MA4, Michel’s Quantel art from 1984 and more. There will be a 3D catalogue of all the new work released next week, along with all 7 finals of MA1 pieces, plus a complete ‘all 7’ MA1, as per the original data cassette release.

There are many more demos in the Micro Arts Group YouTube channel.

We are planning an exhibition for this year if possible. We need 7 large monitors though so it is quite expensive to set up.

All rights reserved. Copyright 2021. Music and 3D video by Patryk. Original art and new concept from Geoff Davis.

 

Music performance with Etalon (Patryk Jaworski) Micro Arts setting

I met Patryk at the recent 8-bit exhibition in Leicester. He is a prolific recordist in live settings such as parks or old buildings. He suggested doing a concert in the Lightbox gallery space at LCB Depot. The excellent result is below.

Etalon Production – Air, Pressure and Tension | Less Solid Dialect (vol.4) 2021 | PATRYK JAWORSKI

 

 

See also ETALON PRODUCTION

8-bit exhibition Leicester 9 June 2021

8-bit exhibition

Classic computer art from the 1980s

The Micro Arts exhibition opens on Wednesday 9 June, from 6pm. There will be short talks by Sean Clark the curator and me.

Location: LCB Depot – Lightbox Gallery

31 Rutland Street

LE1 1RE

Poster
Posters
Geoff Davis during the set up (photo Sean Clark)
Geoff Davis during the set up (photo Sean Clark)
Micro Arts 8-Bit Exhibition Leicester June 2021
Getting ready for Micro Arts 8-Bit Exhibition Leicester June 2021 (empty boxes will have data cassettes, magazine, etc in them)

NEWS- Micro Arts Exhibition

There is an exhibition in November 2020 to launch the Computer Arts Archive, which features Micro Arts. POSTPONED to summer 2021.

INSTEAD, VISIT NEW SITE NOW – Computer Arts Archive (special group of British Computer Society)

Micro Arts Group Geoff Davis MA2 Various Unusual Events The Piano Bar red generative computer art
Micro Arts Group Geoff Davis MA2 Various Unusual Events The Piano Bar red generative computer art

 

 

 

Talk

Geoff Davis talking about Micro Arts, his 1980s computer art group

Computer Arts Society, 9/6/2020

Video to be posted here soon.

geoffdavis5  gmail  com

or use Contact on the this site.

Micro Arts – produced a range of computer art for popular micros, and a paper magazine. Programmed, curated by Geoff, with contributions from friends, male, female, UK, US, France.

Aim was to start a new computer arts group, educate and perhaps sell a few art data cassettes. Later it all went onto Prestel national teletext.

Modelled on art groups London Video Arts and London Film-Makers Co-op; and indie record labels. This was my social background at the time.

Was intended to be a community, inclusive, diverse, populist, grass roots political. No ‘authority’. Not academic, I left University in 1980 and wasn’t thinking of it. No CAS at the time.

Was well reviewed by mainstream computer press, see Reviews.

No internet so hard to market.

Many outputs:

  • algorithmic art and animations, MA1 by Geoff Davis and MA3 by Martin Rootes)
  • conceptual (long form 2 years, math/code art, Dada word generator etc.), MA2 by Geoff Davis
  • graphic feminist/political animations, Money Work System from SCUM Manifesto, MA2
  • text generation from a story about the 1980s epidemic of prion mad cow disease BSE, MA4 by Geoff Davis (exhibited at LFMC show, and later distributed on Prestel teletext).

I had a few stories published, this is one of my competing activities. See my section in People.

The print Magazine was free. Full of informative articles, not reviews. (Magazine is on this site.)

Prestel was on invitation from EMAP but that took some of the momentum out of it, then I started working commercially again.  See Prestel page.

Also got involved in so-called ‘pirate TV’ NetWork 21. (No pirates, but lots of art, fashion.)

For more from the various contributors see People page.

CAS was not around at this point. Only contact I had was Harold Cohen (art machines) by letter in US,  who was famously uninterested in ‘computer art’ as a scene. He told me all art was about marketing. He was in academia, which operates as a huge marketing funnel (as well as providing work for artists).

Personal history

Before Micro Arts I was working in commercial COBOL programming (using pencils) on a Univac 1100 mainframe, and also Vax minis.

After Micro Arts, networking (at Prudential, first use of networked ‘personal computers’ IBM PC ATs in dealing room, no-one there had experience of micros, it was large IBM mainframe site).

Later, worked in new computer graphics lab at Sheffield Hallam University, Psalter Lane art college (12 x Unix Apollo workstations,  2D and 3D modelling and animation, CGAL (Peter Comninos) etc.).

Later still, London Institute teaching, then web industry, apps.

Now computers and text researcher at UAL CCI, Camberwell art college. Still in early stages.

1980s

Huge change in tech from 1980 (mainframes, coding with pencils) to 1990 (workstations). Micros appeared and improved over decade.

Warhol used Amiga, etc. – computers becoming unavoidable in art, design, music, film, smaller businesses.

Early artists moved into commercial work.

What is use now?

Archive, historical.

Educational examples – what can be done with relatively simple computers – hands on – Raspberry Pi

Artworks and merchandise on sale here soon  – archival prints, reprint of Magazine, MA1, MA2, MA3, MA4 Data Cassettes, Magazine 2, previously unpublished.

 

 

Research at UAL Creative Computing Institute CCI Camberwell and other news

I’m now a researcher at University of the Arts London, Creative Computing Institute at Camberwell Art College. I’ll let you know more as this develops. Topic is AI and text generation, with various outputs. This follows my 1985 text generation program Cow Boils Head, and the work in my Middlesex Uni MA on zooming and multi-layered texts, Calm As A Dead Clam.

Calm As A Dead Clam Geoff Davis 2003
Calm As A Dead Clam Geoff Davis 2003

See here (on author site) for more on the MA interface design.

I also have a new site for my general writing and art under the name Geoff Davis Org

I’ve been published on and off (mainly off) since the 1980s, everything was in print but new editions will be published in ebook format by Story Software this year and next.

More to follow…
Geoff Davis